OPTIMIZING THE DESIGN PROCESS OF INTERACTIVE GAMES THROUGH UML DIAGRAMS
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Keywords

UML diagrams, interactive games, system modeling, user interface, software architecture, design optimization.

How to Cite

Xonto‘rayev Ibroxim. (2026). OPTIMIZING THE DESIGN PROCESS OF INTERACTIVE GAMES THROUGH UML DIAGRAMS. WORLD INTERNATIONAL CONFERENCE ON SCIENCE, TECHNOLOGY AND EDUCATION, 1(10), 137-141. https://doi.org/10.5281/zenodo.23300780

Abstract

This article provides a scientific analysis of the role of UML diagrams in interactive game development, their importance in modeling gameplay processes, and aspects related to project quality. UML diagrams serve as an important tool for clearly defining software structure, explaining interactions between users and the system, and creating intuitive interfaces. The study analyzes the main types of UML diagrams (Use Case, Class, Activity, Sequence, State Machine, Component, and Deployment) and highlights their practical roles in interactive game design. The results indicate that using diagrams contributes significantly to improving the interface quality of interactive games and optimizing the programming process.

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